Jan 22
Medal of Honor: Allied Assault 2002
Why it still holds upA campaign of varied set pieces still gives each mission its own task today.
Games turning 25 in 2027
Released in 2002 and still worth playing, each with the day it turns 25
70 games
Jan 22
Medal of Honor: Allied Assault 2002
Why it still holds upA campaign of varied set pieces still gives each mission its own task today.
Feb 5
Serious Sam: The Second Encounter 2002
Why it still holds upArenas full of enemy waves are still what define it today.
Feb 14
Space Channel 5: Part 2 2002
Why it still holds upCopying moves in time to the music is still the whole game, with duels to break it up.
Feb 22
Jet Set Radio Future 2002
Why it still holds upFlow is still a bigger goal than the clock, with skating, tricks and tagging in one run.
Mar 7
Onimusha 2: Samurai's Destiny 2002
Why it still holds upAttacking at the exact moment an enemy lunges still makes every duel a matter of timing.
Mar 12
Warlords Battlecry II 2002
Why it still holds upThe hero still carries a role playing character from map to map as the general.
Mar 22
Resident Evil 2002
Why it still holds upAmmo, inventory and saves are scarce, so you keep deciding what to fight, what to carry and when to backtrack, and that tension is the reason to play it now.
Mar 26
Freedom Force 2002
Why it still holds upEach team is still your own, built ability by ability.
Mar 27
Metal Slug 4 2002
Why it still holds upEven today, a bonus scoring system gives a reason to replay a level.
Mar 28
Star Wars: Jedi Knight II - Jedi Outcast 2002
Why it still holds upWith lightsaber, blaster and Force powers all in one game, it still offers a mix of melee and ranged fighting today.
Mar 28
Kingdom Hearts 2002
Why it still holds upSimple controls and a structure of self contained worlds, each with its own sub story, still make it easy to pick up and repeat today.
Apr 5
Dungeon Siege 2002
Why it still holds upA party of eight that follows your formation is still a fine way to run a fantasy expedition.
Apr 12
Lunar Legend 2002
Why it still holds upA portable retelling still lets a familiar story fit in the palm of a hand.
Apr 26
Mega Man Zero 2002
Why it still holds upEach stage still counts, since you roam a hub and failed missions stay failed.
May 1
The Elder Scrolls III: Morrowind 2002
Why it still holds upA free form world with no required order, and a mod scene that keeps it going, make it worth playing now.
May 29
Medal of Honor: Frontline 2002
Why it still holds upA campaign that moves from D-Day to covert operations still changes the pace from level to level.
May 30
Syberia 2002
Why it still holds upChoosing which place or person to try first still gives each chapter an order of your own.
Jun 6
Castlevania: Harmony of Dissonance 2002
Why it still holds upEven now, two castles that share one layout but change each other make each room worth a second look.
Jun 12
Age of Wonders II: The Wizard's Throne 2002
Why it still holds upCommanding a fantasy army as an immortal wizard is still the hook today.
Jun 18
Neverwinter Nights 2002
Why it still holds upPlayers who like building a character of their own and living with the choices still have a long road here.
Jun 24
Eternal Darkness: Sanity's Requiem 2002
Why it still holds upIts sanity effects tie tension to how you fight, and three antagonist paths still give a replay something new today.
Jun 28
Golden Sun: The Lost Age 2002
Why it still holds upPsynergy puzzles that open new areas, and Djinn that tie exploration to battle stats, still link finding things to fighting today.
Jun 28
Arx Fatalis 2002
Why it still holds upCasting by hand still makes every fight feel different from picking a spell off a list.
Jul 3
Warcraft III: Reign of Chaos 2002
Why it still holds upLevelling a few heroes and using their abilities while you fight over the map keeps it worth playing today.
Jul 10
SoulCalibur II 2002
Why it still holds upEach exchange is a read of what your opponent will try, since the guard system answers each height of attack, and that keeps it worth playing today.
Jul 11
Suikoden III 2002
Why it still holds upBecause no recruit can be lost for good, collecting the whole cast is still a calm goal beside the story.
Jul 18
Ape Escape 2 2002
Why it still holds upEven now, the playful levels and long list of gadgets make it a cheerful game to start.
Jul 19
Super Mario Sunshine 2002
Why it still holds upOne water backpack with several movement modes drives every level, while the secret courses without it test pure platforming, which still gives the game two kinds of jumping today.
Aug 6
Klonoa 2: Dream Champ Tournament 2002
Why it still holds upControls and level design that never feel unfair make it a straightforward platformer to pick up now.
Aug 11
Touhou Koumakyou: The Embodiment of Scarlet Devil 2002
Why it still holds upTwo characters with different weapons still make each run its own.
Aug 13
Duke Nukem Advance 2002
Why it still holds upTen hours of Duke on a handheld still make a full portable shooter.
Aug 20
Medieval: Total War 2002
Why it still holds upEach reign still has a place in a bigger story, since the campaign follows history and factions arrive on schedule.
Aug 20
The Thing 2002
Why it still holds upThe squad is still what makes it worth playing: you need them, and any one of them could be the Thing.
Aug 26
Super Monkey Ball 2 2002
Why it still holds upA rolling ball and a clock still make each stage easy to understand.
Aug 27
SOCOM: US Navy SEALs 2002
Why it still holds upLeading a team on missions that depend on teamwork makes each one a small operation.
Aug 27
Icewind Dale II 2002
Why it still holds upHeart of Fury mode gives a player who finishes it a reason to go back today for a harder run.
Aug 29
Mafia 2002
Why it still holds upThe period setting is why it is worth playing now: Lost Heaven is modelled on 1930s American cities, and the missions move between chases, races and shootouts.
Sep 10
Emperor: Rise of the Middle Kingdom 2002
Why it still holds upBuilding a city up through the dynasties is a patient project that is still worth starting.
Sep 10
Battlefield 1942 2002
Sep 17
Boulder Dash EX 2002
Why it still holds upA digging puzzle with falling rocks is still easy to start and hard to stop.
Sep 24
Sly Cooper and the Thievius Raccoonus 2002
Why it still holds upA thief with a cane is still a hero worth following today.
Sep 30
Unreal Tournament 2003 2002
Why it still holds upWith friends or bots, a quick match is easy to set up, and that is still the case.
Oct 1
No One Lives Forever 2: A Spy in H.A.R.M.'s Way 2002
Why it still holds upBecause guards react to sound, light and bodies, a careful, silent approach and an all out one both still work today.
Oct 1
Hitman 2: Silent Assassin 2002
Why it still holds upPlanning a clean job is a satisfaction that is still on offer today.
Oct 1
Need for Speed: Hot Pursuit 2 2002
Why it still holds upPlaying as the police still turns a race into a chase.
Oct 4
Moto Racer Advance 2002
Why it still holds upThree styles of racing still give a handheld game variety.
Oct 8
TimeSplitters 2 2002
Why it still holds upSplit screen with bots, sixteen modes and a level builder still make a shared session easy to fill today.
Oct 9
Ty the Tasmanian Tiger 2002
Why it still holds upIts hubs, its eggs to hunt and its growing set of boomerangs still make it a laid back collecting platformer worth playing now.
Oct 15
RollerCoaster Tycoon 2 2002
Why it still holds upEvery scenario still gives you a park to design, and coasters you make and test yourself give each one something to build toward.
Oct 18
Phoenix Wright: Ace Attorney - Trials and Tribulations 2002
Why it still holds upThe whole game rests on one loop, spotting the contradiction between testimony and evidence, and that is why it is worth playing today.
Oct 22
The Lord of the Rings: The Two Towers 2002
Why it still holds upA familiar story told with three different fighters still gives it a reason to play again.
Oct 23
Tony Hawk's Pro Skater 4 2002
Why it still holds upA career with no time limit is a way to skate at your own pace that is still worth trying today.
Oct 25
Monster Rancher Advance 2 2002
Why it still holds upA monster you raise from a phrase you chose still gives each game a personal stamp.
Oct 25
Colin McRae Rally 3 2002
Why it still holds upRacing alone to a co driver's voice still makes every stage a focused run.
Oct 29
Grand Theft Auto: Vice City 2002
Why it still holds upThe 1980s city and its songs still make every drive part of one setting, which is the reason to play it now.
Oct 31
Age of Mythology 2002
Why it still holds upEach age advance is a choice about what you want to be able to do, because gods grant a power you can use once, and that still keeps its strategy fresh.
Nov 6
Ratchet & Clank 2002
Why it still holds upEvery fight still has a toy to try, from a pile of strange weapons you buy and find.
Nov 12
Robin Hood: The Legend of Sherwood 2002
Why it still holds upToday, controlling several characters at once with limited resources makes each mission a matter of planning.
Nov 12
Resident Evil Zero 2002
Why it still holds upTwo partners with different skills are still a reason to take another walk through the facility.
Nov 18
Metroid Prime 2002
Why it still holds upExploring is still the draw, with a story you find by scanning and locked areas that pull you back later.
Nov 18
Metroid Fusion 2002
Why it still holds upA mission based layout and a stalking SA-X still keep the six hours moving today.
Nov 18
Tom Clancy's Splinter Cell 2002
Why it still holds upLight and shadow are your refuge and the level layouts form routes through gaps in vision, so play is still built around reading the lighting rather than shooting today.
Nov 21
Pokémon Sapphire Version 2002
Why it still holds upEven now, double battles and abilities give team building more to think about.
Nov 28
Dark Cloud 2 2002
Also known as Dark Chronicle
Why it still holds upWith weapons doing the growing, every fight still feeds the gear you carry.
Nov 29
Gothic II 2002
Why it still holds upA compact, hand placed world in which exploring pays off is the reason to play it today.
Dec 6
Mega Man Battle Network 3 Blue 2002
Why it still holds upChips drawn at random, and a customizer with little room, still make each fight a small puzzle today.
Dec 13
The Legend of Zelda: The Wind Waker 2002
Why it still holds upYou would still sail it today for the way dungeons and tools follow each other without busywork, in a look that keeps its charm.
Dec 19
Panzer Dragoon Orta 2002
Why it still holds upThere is still a new direction to check on every level, with a radar to read and enemies on every side.
Dec 20
Space Rangers 2002
Why it still holds upA galaxy that keeps running its own wars and trade, and more than one way to finish, leave the shape of your career to you today.
Dec 20
Karnaaj Rally 2002
Why it still holds upUpgrades between seasons still give a handheld racer a sense of growth.