Wild Arms 1996
Why it still holds upIf you like a Western flavor in your fantasy, this game still offers one.
RPGs that still hold up
Somebody to become, and a long while to become them
Games
Wild Arms 1996
Why it still holds upIf you like a Western flavor in your fantasy, this game still offers one.
Suikoden III 2002
Why it still holds upBecause no recruit can be lost for good, collecting the whole cast is still a calm goal beside the story.
Wizardry 8 2001
Why it still holds upBuilding a party of your own is the heart of the game, and the invitation to do so is still open.
Icewind Dale 2000
Why it still holds upThere is still room to plan every battle, with a party of six you build yourself and fights you can pause.
Super Robot Taisen: Original Generation 2 2005
Why it still holds upIt is where the story of the original cast continues, and a way to play the Original Generation line on the Game Boy Advance today.
Valkyria Chronicles 4 2018
Why it still holds upPoints spent on a turn, and then taking aim yourself, still make every move a choice today.
King of Dragon Pass 1999
Why it still holds upThe ring still runs a clan by seven voices, in a year of five seasons that remembers every one of them.
Atelier Ryza: Ever Darkness & the Secret Hideout 2019
Why it still holds upA workshop where you build items from what you gather still rewards patient exploration.
Rebelstar: Tactical Command 2005
Why it still holds upAction points and short ammunition still make every turn a count of what each soldier can afford today.
Avernum: Escape from the Pit 2011
Why it still holds upThe freedom still lets you take a cavern nation's quests in whatever order you find them.
Defenders of Oasis 1992
Why it still holds upA genie you grow with gold instead of battles still gives the party a choice about where its money goes.
Magi Nation 2001
Why it still holds upA creature collection tied to a card game still gives it a pace of its own.
Magic Knight Rayearth 1995
Why it still holds upIt is a look at how Sega's handheld treated a popular anime and manga license.
Dragon Warrior III 2000
Why it still holds upA party you shape yourself, with classes you can switch, still keeps the long quest personal.
Final Fantasy V 1992
Why it still holds upChoosing a job for each party member still shapes every fight today.
Tactics Ogre: The Knight of Lodis 2001
Why it still holds upThere is still plenty to plan with an army that grows from six units into dozens.
Guild Wars 2 2012
Kaeru no Tame ni Kane wa Naru 1992
Why it still holds upBattles decided by your stats still make the gear in every chest the thing to look for.
Curse of the Azure Bonds 1989
Why it still holds upA party carried over from earlier games, or built fresh at a higher level, still keeps a long campaign personal today.
Jeanne d'Arc 2006
Why it still holds upToday, the affinities and the aura make the choice of who attacks whom clear.
Shining Force III 1997
Why it still holds upEach scenario is a new view of the same war, which gives the three parts a reason to be played in turn.
Grandia II 2000
Why it still holds upShort dungeons with puzzles of rising water and glyphs still keep the journey moving.
Final Fantasy Adventure 1991
Also known as Mystic Quest
Why it still holds upFighting, shopping and solving dungeon puzzles, with a save at any point, still make a compact adventure.
The Bard's Tale II: The Destiny Knight 1986
Why it still holds upCombat that changes with distance and with the party's growth still makes each fight a question of who stands where.
Octopath Traveler 2018
Why it still holds upEight stories and a party you assemble let you decide the order of your journey, and that freedom still shapes how you play.
Survival Kids 1999
Why it still holds upMaking what you need from what you find, and learning what lasts, still gives the island its pace today.
Ys: Wanderers from Ys 1989
Why it still holds upA side-scrolling quest with Adol is still worth a look today.
Shining Soul II 2003
Why it still holds upClasses that fight differently still give each run its own flavor.
Wasteland 1988
Why it still holds upA visit to its ruined America is worth making, and the trip holds up today.
Golf Story 2017
Why it still holds upSide quests on every course and a swing you tune with experience still keep each round varied.
Legend of Grimrock 2012
Why it still holds upA dungeon you can choose to map by hand still rewards anyone who tries it today.
Finding Paradise 2017
Why it still holds upA story led game that asks for patience still rewards it with feeling.
Dragon Quest Builders 2016
Why it still holds upTowns that grow with every room you add still give each chapter something to build toward.
Persona 2: Eternal Punishment 2000
Why it still holds upRumors that can turn events for or against you still let what you do in the city change what happens next today.
Advanced Dungeons & Dragons: Pool of Radiance 1988
Why it still holds upBuilding a party from scratch is still a draw now.
Starflight 1986
Why it still holds upYou still pick your own route through the galaxy, so every captain's journey differs.
South Park: The Fractured But Whole 2017
Why it still holds upA hero built from whichever attacks you like is still the draw today.
Secret of Evermore 1995
Why it still holds upAlchemy and weapons that recharge after each swing still make every fight a matter of choices today.
Final Fantasy Legend II 1990
Also known as SaGa 2
Why it still holds upThree kinds of party member, each growing by its own rules, still make putting the party together the heart of the game.
Darklands 1992
Why it still holds upThe open map is still a medieval Germany to wander in, where your name is different in every region.
Rogue 1980
Why it still holds upToday a dungeon drawn in letters and symbols is a sight worth seeing.
Mario & Luigi: Partners in Time 2005
Why it still holds upFour heroes split into pairs, with timing in every battle, still make it worth picking up today.
Phantasy Star Online 2000
Hellgate: London 2007
Why it still holds upA random city to hack through still makes each run a different London.
Persona 2: Innocent Sin 1999
Why it still holds upRumors that change events and talks that form contracts still give each fight more than one outcome.
Fire Emblem Fates: Conquest 2015
Why it still holds upMaps that have to be outthought, with no grinding to fall back on, still make every chapter a puzzle today.
Digimon Story: Cyber Sleuth 2015
Why it still holds upRaising and digivolving a team of Digimon still gives the turn based fights a long term goal.
Battle Brothers 2017
Why it still holds upThe crippling still carries a company's last battle into the next one, and the men are not replaced for free.