Battletoads / Double Dragon 1993
Why it still holds upA cooperative brawl with a crossover cast still gives two players a challenge.
1990s games that still hold up
Games
Battletoads / Double Dragon 1993
Why it still holds upA cooperative brawl with a crossover cast still gives two players a challenge.
Disney's Aladdin 1993
Why it still holds upDrawn motion that still looks fluid is a good reason to give it a try now.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned 1999
Why it still holds upChapters that let you do the required actions in any order still leave room to look around.
King's Quest VI: Heir Today, Gone Tomorrow 1992
Why it still holds upWith several routes through so much of it, a return trip now can turn up something missed the first time.
Ace Combat 2 1997
Why it still holds upA hangar to fill and missions that branch still give a reason to take off again today.
Warlords III: Reign of Heroes 1997
Why it still holds upThe carried heroes still make a campaign whose generals remember the last war.
Imperium Galactica 1997
Why it still holds upRanks that unlock new functions one by one still introduce a strategy game with a large set of units gently.
Deep Duck Trouble Starring Donald Duck 1993
Why it still holds upKicking blocks to make bridges or find treasure still gives each stage a little puzzle to solve.
Legacy of Kain: Soul Reaver 1999
Why it still holds upSwitching between two worlds to find a way forward is a puzzle idea that works as well now as ever.
Mickey Mania: The Timeless Adventures of Mickey Mouse 1994
Why it still holds upCartoon settings from across Mickey's career are still an inviting place to spend an afternoon.
Panzer Dragoon Saga 1998
Why it still holds upChoosing among the three bars and a position around the enemy still gives every fight a decision.
Dungeons & Dragons: Shadow over Mystara 1996
Why it still holds upFor friends who want to brawl in a fantasy world, the game is still a fine fit.
Prehistorik 2 1993
Why it still holds upTen levels full of things to hit and find still reward a second look today.
Lunar: The Silver Star 1992
Why it still holds upBattles where characters walk to their targets and spells hit whole zones still reward positioning today.
Vigilante 8: 2nd Offense 1999
Why it still holds upFor car combat among friends, it is still a good time.
SWAT 3: Close Quarters Battle 1999
Why it still holds upThe arrest still makes the win a suspect alive on the floor and your weapon unfired.
Aero Fighters 1992
Why it still holds upA route that changes with every run and every pilot still makes it worth starting another today.
Harvest Moon 1996
Why it still holds upA calm rhythm of small daily chores is as relaxing now as it ever was.
I Have No Mouth, and I Must Scream 1995
Why it still holds upHaving the author of the story help design the game is a reason it is still worth seeking out.
Legend of Mana 1999
Why it still holds upBuilding the map to your liking is still a good reason to take a look today.
Simon the Sorcerer 1993
Why it still holds upA lighthearted evening with a parody of fairy tales is still a fine way to spend a few hours today.
Demon's Crest 1994
Why it still holds upA few hours of action that keeps rewarding a return visit makes it an easy pick up now.
Jet Force Gemini 1999
Why it still holds upPlayers who like a lot of shooting spread across varied worlds can still find a good change of pace in it.
NBA Jam 1993
Why it still holds upIts exaggerated two on two play is still a good time with a friend today.
Nights Into Dreams... 1996
Why it still holds upAt about an hour a run, it is short enough to try today, and the ranks give a reason to return.
International Superstar Soccer Deluxe 1995
Why it still holds upPicking a national side and a formation is still a quick way to set up a match.
Top Gear 1992
Why it still holds upA split screen race for two across several nations is still easy to set up.
Super R.C. Pro-Am 1991
Why it still holds upFour players racing small cars on a handheld still make a short, lively game with friends.
Wario Land: Super Mario Land 3 1994
Why it still holds upA game built on smashing through things stays a fun way to spend a break now.
Ultimate Mortal Kombat 3 1995
Why it still holds upFor a night with friends, modes for several players on one side are still a good choice.
Panzer General 2 1997
Why it still holds upThe prestige still means the army you bring to the next battle is the one you earned in the last.
Disney's Goof Troop 1993
Why it still holds upEven now, puzzle stages built for two make an easy game to share with a friend.
Unreal 1998
Why it still holds upA lonely planet, explored with flak and a flashlight, still has an atmosphere worth visiting today.
FIFA International Soccer 1993
Why it still holds upUp to four friends can share a match, which still suits a game night.
Strike Commander 1993
Why it still holds upThe contracts are still a flight game run as a business, where the mission you take pays for the missile you fire next.
Star Wars: X-Wing 1993
Why it still holds upFlying a fighter from the cockpit, through the war around the film, is still a way to take part in the story today.
Wild Arms 1996
Why it still holds upIf you like a Western flavor in your fantasy, this game still offers one.
Castle of Illusion Starring Mickey Mouse 1991
Why it still holds upJumping on enemies, and throwing what lies around, still keep every screen simple and playful today.
R-Type Delta 1998
Why it still holds upThree ships whose pods and cannons work in different ways still change how you plan each stage today.
Myth II: Soulblighter 1998
Why it still holds upA battle where every unit counts gives each level the feel of a puzzle.
King of Dragon Pass 1999
Why it still holds upThe ring still runs a clan by seven voices, in a year of five seasons that remembers every one of them.
Wipeout 3 1999
Why it still holds upWith one shield paying for both speed and survival, every lap is still a choice between pushing and staying in the race, which keeps it worth playing today.
MissionForce: CyberStorm 1996
Why it still holds upThe BioDerms are still as much equipment as the machines they pilot, built and spent in the same way.
Archimedean Dynasty 1996
Why it still holds upThe narrow water still makes it a dogfight in corridors of rock, under a sea that is all that is left.
Frame Gride 1999
Why it still holds upA robot you build and tune yourself still gives each duel your own stamp.
The Journeyman Project 3: Legacy of Time 1998
Why it still holds upThe disguise still lets a time traveler solve the past by pretending to belong to it.
Imperialism 1997
Why it still holds upThe transport screen still sets an empire's limit at how much it can carry.
Imperialism II: Age of Exploration 1999
Why it still holds upThe New World is still a blank continent at the edge of the economy, and a race to be the one who fills it in.