1990s games that still hold up

535 games · page 8 of 12

Recommended Newest Oldest

Games

Faselei! 1999 Why it still holds upProgramming a few moves ahead still makes each turn a small puzzle.
Valis IV 1991 Why it still holds upThree characters with their own moves and spells still give the acts several ways to be played.
Star Parodier 1992 Why it still holds upA shooter that never takes itself seriously still keeps every stage light.
Legendary Axe II 1990 Why it still holds upSwapping between a sword, a morning star and an axe, each with its own reach and power, still gives every fight a choice.
Magical Chase 1991 Why it still holds upShops that sell health and a choice of weapons still give each run decisions to make.
King of Fighters R-2 1999 Why it still holds upShort fights and a mode for building your own fighter still give a portable game plenty to try.
Gate of Thunder 1992 Why it still holds upSeven stages of constant scrolling with a boss at each end still make it quick to pick up for another try.
Defenders of Oasis 1992 Why it still holds upA genie you grow with gold instead of battles still gives the party a choice about where its money goes.
GG Aleste 1991 Why it still holds upA ship that clears the screen when it dies still turns every loss into a last shot.
Tokimeki Memorial 1994 Why it still holds upThree school years to plan, with a few girls to win, still make it a game of schedules.
Final Fantasy V 1992 Why it still holds upChoosing a job for each party member still shapes every fight today.
Harvest Moon GB 1997 Why it still holds upA small farm and a simple daily routine still make a relaxed, short session today.
Mega Man 1995 Why it still holds upA mix of stages from several older games, fitted onto a small screen, still makes it a Mega Man worth trying today.
Seaman 1999 Why it still holds upA pet that talks back still keeps every visit different.
Shivers 1995 Why it still holds upThe one slot still makes every capture a trip across the haunted museum with your hands full.
Shining Force III 1997 Why it still holds upEach scenario is a new view of the same war, which gives the three parts a reason to be played in turn.
Bugs Bunny: Lost in Time 1999 Why it still holds upEras opened by the clocks you find, crossed with a full set of cartoon moves, still make it easy to follow today.
Survival Kids 1999 Why it still holds upMaking what you need from what you find, and learning what lasts, still gives the island its pace today.
Final Fight 3 1995 Why it still holds upFour fighters with their own moves, a super gauge and branching paths still give each run something to learn today.
Ninja Gaiden 1992 Why it still holds upA short run of eight stages with a new jump to learn still makes it easy to try.
Monster Max 1994 Why it still holds upRooms that reset when you leave still make each puzzle a matter of trying again today.
VectorMan 1995 Why it still holds upLevels with several paths and secret passages still reward looking around.
Astérix 1991 Why it still holds upTwo heroes with their own strengths, and hidden corners to find, still give it room for a second run.
Freespace 2 1999 Why it still holds upDogfights flown by the cockpit view are still a reason to give it a try.
Bonk's Revenge 1991 Why it still holds upSmileys that decide the bonus at the end of every stage still give the levels a reason to be searched.
Dune 1992 Why it still holds upA planet to manage and a story to follow still make it an unusual game to explore.

1990s games on sale Browse every genre and decade