On sale
Call of Juarez: Bound In Blood 2009
Why it still holds upTwo brothers who play differently still give each shootout a choice.
2000s games that still hold up
Games
On sale
Call of Juarez: Bound In Blood 2009
Why it still holds upTwo brothers who play differently still give each shootout a choice.
Tom Clancy's Ghost Recon 2001
Why it still holds upThe command map still plans the fight from above and has you watch it through one pair of eyes.
On sale
Painkiller 2004
Why it still holds upThe shut doors still start the fights when the exits close, and end them when the room is empty.
Gothic 3 2006
Why it still holds upA large world where you choose a side still leaves a lot of room to explore.
LEGO Star Wars: The Video Game 2005
Why it still holds upA game with no game over is a gentle fit for a family, and it still is.
Castle Crashers 2008
Why it still holds upFour knights in a cooperative brawl are still an easy game to share.
Risen 2009
Why it still holds upThe island is still small enough to know, with a faction that decides who you become.
F-Zero: Maximum Velocity 2001
Why it still holds upSaving a boost for the right moment still makes every lap a decision.
Grand Theft Auto: Vice City Stories 2006
Why it still holds upBusinesses to take over still give the missions a purpose beyond the story.
Sly 3: Honor Among Thieves 2005
Why it still holds upA heist with a whole crew still gives every character a different job.
God of War: Chains of Olympus 2008
Why it still holds upA combo-based fight against myths is still a clear reason to play on a handheld.
On sale
Far Cry 2004
Why it still holds upA jungle full of enemies that flank you is still a place to scout with care today.
Spider-Man 2000
Why it still holds upCrawling across ceilings in a city of villains is still a lively way to play.
On sale
Stranglehold 2007
Why it still holds upThe style score still marks you for how you came through the door.
On sale
Brothers in Arms: Hell's Highway 2008
Why it still holds upThe breakable cover still means the wall you sent a team behind may not be there in a minute.
Prince of Persia 2008
Why it still holds upBecause Elika catches every fall, a missed jump costs a few seconds rather than a reload, and the climbing still flows from one wall to the next.
On sale
Red Faction: Guerrilla 2009
Why it still holds upA world full of structures to level still makes each mission a choice.
Tom Clancy's Rainbow Six: Vegas 2006
Why it still holds upTaking cover to recover is still the way to survive a firefight today.
Hitman: Contracts 2004
Why it still holds upA contract that can be done quietly is a plan that is still worth making.
Tomb Raider: Anniversary 2007
Why it still holds upA raid through fourteen levels of ruins is still a good adventure to take.
Battlefield Vietnam 2004
Why it still holds upA war with two different styles of fighting still gives each side its own approach.
Guitar Hero World Tour 2008
Why it still holds upA band of four plastic instruments still makes it a game to play together.
The Legend of Zelda: Spirit Tracks 2009
Why it still holds upA quest by train across an overworld is a journey that still invites a ride.
Audiosurf 2008
Why it still holds upYour own record collection turned into a track is still a good reason to boot it up.
SoulCalibur IV 2008
Why it still holds upArmor that breaks still keeps a defensive player from hiding behind a guard.
On sale
RollerCoaster Tycoon 3 2004
Why it still holds upDesigning a coaster, riding it yourself and testing it again until it is safe for the guests is still what makes it worth playing today.
Mario Kart: Super Circuit 2001
Why it still holds upRandom items keep short races unpredictable, which still suits a quick race today.
Prey 2006
Why it still holds upPortals and shifting gravity still make the ship a puzzle to cross.
Black & White 2001
Why it still holds upA god whose deeds shape the world is an idea that is still worth trying.
Peggle 2007
Why it still holds upA launch that clears a board is still the whole goal today.
The Lord of the Rings: The Return of the King 2003
Why it still holds upFacing a horde with a fierce attack in hand is still worth trying today.
The Legend of Zelda: Phantom Hourglass 2007
Why it still holds upNotes you can write on the map are still a tool for the puzzles.
The Simpsons: Hit & Run 2003
Why it still holds upSpringfield still hands you a different character in each level, with missions of its own.
Silent Hill 4: The Room 2004
Why it still holds upA home as the only safe place is still a distinctive setup today.
On sale
F.E.A.R. 2: Project Origin 2009
Why it still holds upA limit of four guns makes every loadout a choice, as it still does.
Soldier of Fortune 2000
Why it still holds upA graphic engine of bodies and weapons is still the game's stamp.
Resident Evil Code: Veronica X 2000
Why it still holds upSparse ammunition and limited saves still make each room a risk to enter.
Halo Wars 2009
Why it still holds upIt is still a strategy game that works from a gamepad today, and the three way counters tell you which units to bring to each fight.
Resistance 2 2008
Why it still holds upA mix of old and alien weapons is still a good reason to pick up a controller.
Escape from Monkey Island 2000
Why it still holds upA funny pirate story with puzzles of all kinds still suits a slow evening.
On sale
Brothers in Arms: Road to Hill 30 2005
Why it still holds upPinning a position and flanking it is still a good lesson in small unit tactics.
Jak 3 2004
Why it still holds upTwelve weapons and two Jak forms still give the fighting a lot of range.
Infamous 2009
Why it still holds upA city to save or shock is still a good choice to make today.
The Lord of the Rings: The Two Towers 2002
Why it still holds upA familiar story told with three different fighters still gives it a reason to play again.
On sale
Trine 2009
Why it still holds upThree heroes in one party are still a good reason to play with a friend.
Heroes of Might and Magic IV 2002
Why it still holds upThe hero on the field is still a general who can be killed, and has to be kept alive.
Spider-Man 2 2004
Why it still holds upWeb swinging across an open Manhattan is still the reason to play.
On sale
Dead Rising 2006
Why it still holds upSurviving a mall full of zombies against the clock is still a very particular challenge.